You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-20 14:45:44 +00:00
Replace Array return types with TypedArray
This commit is contained in:
@@ -2850,8 +2850,8 @@ void VisualScriptEditor::reload(bool p_soft) {
|
||||
_update_graph();
|
||||
}
|
||||
|
||||
Array VisualScriptEditor::get_breakpoints() {
|
||||
Array breakpoints;
|
||||
PackedInt32Array VisualScriptEditor::get_breakpoints() {
|
||||
PackedInt32Array breakpoints;
|
||||
List<StringName> functions;
|
||||
script->get_function_list(&functions);
|
||||
for (int i = 0; i < functions.size(); i++) {
|
||||
|
||||
@@ -341,7 +341,7 @@ public:
|
||||
virtual void ensure_focus() override;
|
||||
virtual void tag_saved_version() override;
|
||||
virtual void reload(bool p_soft) override;
|
||||
virtual Array get_breakpoints() override;
|
||||
virtual PackedInt32Array get_breakpoints() override;
|
||||
virtual void set_breakpoint(int p_line, bool p_enable) override{};
|
||||
virtual void clear_breakpoints() override{};
|
||||
virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
|
||||
|
||||
Reference in New Issue
Block a user