1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

added 'android_add_asset_dir('...') method to Android module gradle build config

(cherry picked from commit 9190ae2be7)
This commit is contained in:
Patrick Kaster
2018-07-03 23:28:24 +02:00
committed by Rémi Verschelde
parent d4f860c768
commit 8bb90fd5f3
3 changed files with 11 additions and 1 deletions

View File

@@ -937,6 +937,11 @@ def android_add_res_dir(self, subpath):
if (base_path not in self.android_res_dirs):
self.android_res_dirs.append(base_path)
def android_add_asset_dir(self, subpath):
base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + subpath
if (base_path not in self.android_asset_dirs):
self.android_asset_dirs.append(base_path)
def android_add_aidl_dir(self, subpath):
base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + subpath
if (base_path not in self.android_aidl_dirs):