You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-14 13:41:12 +00:00
Fix expressions for global constants in shaders
This commit is contained in:
@@ -5099,7 +5099,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
|
|||||||
if (!expr)
|
if (!expr)
|
||||||
return ERR_PARSE_ERROR;
|
return ERR_PARSE_ERROR;
|
||||||
|
|
||||||
if (expr->type != Node::TYPE_CONSTANT) {
|
if (expr->type == Node::TYPE_OPERATOR && ((OperatorNode *)expr)->op == OP_CALL) {
|
||||||
_set_error("Expected constant expression after '='");
|
_set_error("Expected constant expression after '='");
|
||||||
return ERR_PARSE_ERROR;
|
return ERR_PARSE_ERROR;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user