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Add a new HashMap implementation
Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<>
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@@ -109,23 +109,15 @@ void GDScriptTextDocument::notify_client_show_symbol(const lsp::DocumentSymbol *
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void GDScriptTextDocument::initialize() {
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if (GDScriptLanguageProtocol::get_singleton()->is_smart_resolve_enabled()) {
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const HashMap<StringName, ClassMembers> &native_members = GDScriptLanguageProtocol::get_singleton()->get_workspace()->native_members;
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for (const KeyValue<StringName, ClassMembers> &E : GDScriptLanguageProtocol::get_singleton()->get_workspace()->native_members) {
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const ClassMembers &members = E.value;
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const StringName *class_ptr = native_members.next(nullptr);
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while (class_ptr) {
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const ClassMembers &members = native_members.get(*class_ptr);
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const String *name = members.next(nullptr);
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while (name) {
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const lsp::DocumentSymbol *symbol = members.get(*name);
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for (const KeyValue<String, const lsp::DocumentSymbol *> &F : members) {
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const lsp::DocumentSymbol *symbol = members.get(F.key);
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lsp::CompletionItem item = symbol->make_completion_item();
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item.data = JOIN_SYMBOLS(String(*class_ptr), *name);
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item.data = JOIN_SYMBOLS(String(E.key), F.key);
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native_member_completions.push_back(item.to_json());
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name = members.next(name);
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}
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class_ptr = native_members.next(class_ptr);
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}
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}
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}
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