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Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801
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@@ -4781,8 +4781,6 @@ EditorNode::EditorNode() {
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ResourceLoader::clear_translation_remaps(); //no remaps using during editor
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ResourceLoader::clear_path_remaps();
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ImageTexture::set_keep_images_cached(true);
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InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
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if (id) {
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