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Normalize the results of octahedral decompression

This commit is contained in:
clayjohn
2021-08-16 22:17:38 -07:00
parent 4032d26dd5
commit 8ac85e6a9e
3 changed files with 3 additions and 3 deletions

View File

@@ -376,7 +376,7 @@ Vector3 VisualServer::oct_to_norm(const Vector2 v) {
float t = MAX(-res.z, 0.0f);
res.x += t * -SGN(res.x);
res.y += t * -SGN(res.y);
return res;
return res.normalized();
}
// Convert Octohedron-mapped normalized tangent vector back to Cartesian