1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-24 15:26:15 +00:00

[FileAccess] Add methods to get/set "hidden" and "read-only" attributes on macOS/BSD and Windows.

This commit is contained in:
bruvzg
2023-08-08 09:53:41 +03:00
parent f7bc653cbe
commit 8aa6f29b56
16 changed files with 438 additions and 37 deletions

View File

@@ -91,8 +91,13 @@ public:
static void setup(jobject p_file_access_handler);
virtual uint64_t _get_modified_time(const String &p_file) override;
virtual uint32_t _get_unix_permissions(const String &p_file) override { return 0; }
virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override { return FAILED; }
virtual BitField<FileAccess::UnixPermissionFlags> _get_unix_permissions(const String &p_file) override { return 0; }
virtual Error _set_unix_permissions(const String &p_file, BitField<FileAccess::UnixPermissionFlags> p_permissions) override { return FAILED; }
virtual bool _get_hidden_attribute(const String &p_file) override { return false; }
virtual Error _set_hidden_attribute(const String &p_file, bool p_hidden) override { return ERR_UNAVAILABLE; }
virtual bool _get_read_only_attribute(const String &p_file) override { return false; }
virtual Error _set_read_only_attribute(const String &p_file, bool p_ro) override { return ERR_UNAVAILABLE; }
virtual void close() override;