You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Extract editor run toolbar into its own component
- Simplify and update its logic. - Simplify EditorScript. - Improve EditorNode and other relevant includes. - Fix scene-based path in the movie writer when reloading a scene.
This commit is contained in:
@@ -32,9 +32,8 @@
|
||||
|
||||
#include "editor/debugger/editor_debugger_node.h"
|
||||
#include "editor/debugger/script_editor_debugger.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_run_native.h"
|
||||
#include "editor/export/editor_export_platform.h"
|
||||
#include "editor/gui/editor_run_bar.h"
|
||||
#include "editor/plugins/script_editor_plugin.h"
|
||||
|
||||
void DebugAdapterParser::_bind_methods() {
|
||||
@@ -162,7 +161,7 @@ Dictionary DebugAdapterParser::req_initialize(const Dictionary &p_params) const
|
||||
|
||||
Dictionary DebugAdapterParser::req_disconnect(const Dictionary &p_params) const {
|
||||
if (!DebugAdapterProtocol::get_singleton()->get_current_peer()->attached) {
|
||||
EditorNode::get_singleton()->run_stop();
|
||||
EditorRunBar::get_singleton()->stop_playing();
|
||||
}
|
||||
|
||||
return prepare_success_response(p_params);
|
||||
@@ -188,7 +187,7 @@ Dictionary DebugAdapterParser::req_launch(const Dictionary &p_params) const {
|
||||
|
||||
String platform_string = args.get("platform", "host");
|
||||
if (platform_string == "host") {
|
||||
EditorNode::get_singleton()->run_play();
|
||||
EditorRunBar::get_singleton()->play_main_scene();
|
||||
} else {
|
||||
int device = args.get("device", -1);
|
||||
int idx = -1;
|
||||
@@ -212,8 +211,8 @@ Dictionary DebugAdapterParser::req_launch(const Dictionary &p_params) const {
|
||||
return prepare_error_response(p_params, DAP::ErrorType::UNKNOWN_PLATFORM);
|
||||
}
|
||||
|
||||
EditorNode *editor = EditorNode::get_singleton();
|
||||
Error err = platform_string == "android" ? editor->run_play_native(device * 10000 + idx) : editor->run_play_native(idx);
|
||||
EditorRunBar *run_bar = EditorRunBar::get_singleton();
|
||||
Error err = platform_string == "android" ? run_bar->start_native_device(device * 10000 + idx) : run_bar->start_native_device(idx);
|
||||
if (err) {
|
||||
if (err == ERR_INVALID_PARAMETER && platform_string == "android") {
|
||||
return prepare_error_response(p_params, DAP::ErrorType::MISSING_DEVICE);
|
||||
@@ -257,13 +256,13 @@ Dictionary DebugAdapterParser::req_restart(const Dictionary &p_params) const {
|
||||
}
|
||||
|
||||
Dictionary DebugAdapterParser::req_terminate(const Dictionary &p_params) const {
|
||||
EditorNode::get_singleton()->run_stop();
|
||||
EditorRunBar::get_singleton()->stop_playing();
|
||||
|
||||
return prepare_success_response(p_params);
|
||||
}
|
||||
|
||||
Dictionary DebugAdapterParser::req_pause(const Dictionary &p_params) const {
|
||||
EditorNode::get_singleton()->get_pause_button()->set_pressed(true);
|
||||
EditorRunBar::get_singleton()->get_pause_button()->set_pressed(true);
|
||||
EditorDebuggerNode::get_singleton()->_paused();
|
||||
|
||||
DebugAdapterProtocol::get_singleton()->notify_stopped_paused();
|
||||
@@ -272,7 +271,7 @@ Dictionary DebugAdapterParser::req_pause(const Dictionary &p_params) const {
|
||||
}
|
||||
|
||||
Dictionary DebugAdapterParser::req_continue(const Dictionary &p_params) const {
|
||||
EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
|
||||
EditorRunBar::get_singleton()->get_pause_button()->set_pressed(false);
|
||||
EditorDebuggerNode::get_singleton()->_paused();
|
||||
|
||||
DebugAdapterProtocol::get_singleton()->notify_continued();
|
||||
|
||||
Reference in New Issue
Block a user