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Fix crash for classes without an icon
This commit is contained in:
committed by
Rémi Verschelde
parent
06faefc9f4
commit
8a6d044fa1
@@ -471,6 +471,10 @@ void EditorHelp::_add_type(const String &p_type, const String &p_enum, bool p_is
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void EditorHelp::_add_type_icon(const String &p_type, int p_size, const String &p_fallback) {
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void EditorHelp::_add_type_icon(const String &p_type, int p_size, const String &p_fallback) {
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Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(p_type, p_fallback);
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Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(p_type, p_fallback);
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if (icon.is_null()) {
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icon = EditorNode::get_singleton()->get_class_icon("Object");
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ERR_FAIL_COND(icon.is_null());
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}
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Vector2i size = Vector2i(icon->get_width(), icon->get_height());
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Vector2i size = Vector2i(icon->get_width(), icon->get_height());
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if (p_size > 0) {
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if (p_size > 0) {
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// Ensures icon scales proportionally on both axes, based on icon height.
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// Ensures icon scales proportionally on both axes, based on icon height.
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