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Fix crash for classes without an icon

This commit is contained in:
AdvanceControl
2025-11-03 18:38:36 +08:00
committed by Rémi Verschelde
parent 06faefc9f4
commit 8a6d044fa1

View File

@@ -471,6 +471,10 @@ void EditorHelp::_add_type(const String &p_type, const String &p_enum, bool p_is
void EditorHelp::_add_type_icon(const String &p_type, int p_size, const String &p_fallback) {
Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(p_type, p_fallback);
if (icon.is_null()) {
icon = EditorNode::get_singleton()->get_class_icon("Object");
ERR_FAIL_COND(icon.is_null());
}
Vector2i size = Vector2i(icon->get_width(), icon->get_height());
if (p_size > 0) {
// Ensures icon scales proportionally on both axes, based on icon height.