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Tweak high-end mark in the visual shader editor's node creation dialog
- Use Forward+/Mobile terminology as support actually depends on the rendering method used, not the rendering driver. - Use a standard warning color as this is no longer indicated as Vulkan-specific. - Fix color on light theme (the text was being modulated instead of having its color overridden).
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@@ -5283,7 +5283,7 @@ void VisualShaderEditor::_notification(int p_what) {
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case NOTIFICATION_THEME_CHANGED: {
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site_search->set_button_icon(get_editor_theme_icon(SNAME("ExternalLink")));
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highend_label->set_modulate(get_theme_color(SNAME("highend_color"), EditorStringName(Editor)));
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highend_label->add_theme_color_override(SceneStringName(font_color), get_theme_color(SNAME("warning_color"), EditorStringName(Editor)));
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param_filter->set_right_icon(Control::get_editor_theme_icon(SNAME("Search")));
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node_filter->set_right_icon(Control::get_editor_theme_icon(SNAME("Search")));
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@@ -6927,9 +6927,9 @@ VisualShaderEditor::VisualShaderEditor() {
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highend_label->set_focus_mode(Control::FOCUS_ACCESSIBILITY);
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desc_hbox->add_child(highend_label);
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highend_label->set_visible(false);
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highend_label->set_text("Vulkan");
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highend_label->set_text(TTRC("Forward+/Mobile"));
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highend_label->set_mouse_filter(Control::MOUSE_FILTER_STOP);
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highend_label->set_tooltip_text(TTR("High-end node"));
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highend_label->set_tooltip_text(TTR("Only supported in the Forward+ and Mobile rendering methods, not Compatibility."));
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node_desc = memnew(RichTextLabel);
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members_vb->add_child(node_desc);
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