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Use OpenGL 3.3 core profile instead of compatibility profile
- Rename OpenGL to GLES3 in the source code per community feedback.
- The renderer is still exposed as "OpenGL 3" to the user.
- Hide renderer selection dropdown until OpenGL support is more mature.
- The renderer can still be changed in the Project Settings or using
the `--rendering-driver opengl` command line argument.
- Remove commented out exporter code.
- Remove some OpenGL/DisplayServer-related debugging prints.
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@@ -5596,7 +5596,7 @@ void EditorNode::_bottom_panel_raise_toggled(bool p_pressed) {
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}
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void EditorNode::_update_rendering_driver_color() {
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if (rendering_driver->get_text() == "opengl") {
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if (rendering_driver->get_text() == "opengl3") {
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rendering_driver->add_theme_color_override("font_color", Color::hex(0x5586a4ff));
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} else if (rendering_driver->get_text() == "vulkan") {
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rendering_driver->add_theme_color_override("font_color", theme_base->get_theme_color("vulkan_color", "Editor"));
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@@ -6619,28 +6619,12 @@ EditorNode::EditorNode() {
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HBoxContainer *right_menu_hb = memnew(HBoxContainer);
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menu_hb->add_child(right_menu_hb);
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// Toggle for video driver
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// video_driver = memnew(OptionButton);
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// video_driver->set_focus_mode(Control::FOCUS_NONE);
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// video_driver->connect("item_selected", callable_mp(this, &EditorNode::_video_driver_selected));
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// video_driver->add_theme_font_override("font", gui_base->get_theme_font(SNAME("bold"), SNAME("EditorFonts")));
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// video_driver->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts")));
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// // TODO: Show again when OpenGL is ported.
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// video_driver->set_visible(false);
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// right_menu_hb->add_child(video_driver);
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//#ifndef _MSC_VER
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//#warning needs to be reimplemented
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//#endif
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//#if 0
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// String video_drivers = ProjectSettings::get_singleton()->get_custom_property_info()["rendering/driver/driver_name"].hint_string;
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// String current_video_driver = OS::get_singleton()->get_video_driver_name(OS::get_singleton()->get_current_video_driver());
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// video_driver_current = 0;
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// for (int i = 0; i < video_drivers.get_slice_count(","); i++) {
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// String driver = video_drivers.get_slice(",", i);
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// video_driver->add_item(driver);
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// video_driver->set_item_metadata(i, driver);
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rendering_driver = memnew(OptionButton);
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// Hide the renderer selection dropdown until OpenGL support is more mature.
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// The renderer can still be changed in the project settings or using `--rendering-driver opengl3`.
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rendering_driver->set_visible(false);
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rendering_driver->set_flat(true);
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rendering_driver->set_focus_mode(Control::FOCUS_NONE);
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rendering_driver->connect("item_selected", callable_mp(this, &EditorNode::_rendering_driver_selected));
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@@ -6649,23 +6633,23 @@ EditorNode::EditorNode() {
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right_menu_hb->add_child(rendering_driver);
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// only display the render drivers that are available for this display driver
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// Only display the render drivers that are available for this display driver.
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int display_driver_idx = OS::get_singleton()->get_display_driver_id();
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Vector<String> render_drivers = DisplayServer::get_create_function_rendering_drivers(display_driver_idx);
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String current_rendering_driver = OS::get_singleton()->get_current_rendering_driver_name();
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// as we are doing string comparisons, keep in standard case to prevent problems with capitals
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// 'vulkan' in particular uses lower case v in the code, and upper case in the UI .
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// As we are doing string comparisons, keep in standard case to prevent problems with capitals
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// "vulkan" in particular uses lowercase "v" in the code, and uppercase in the UI.
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current_rendering_driver = current_rendering_driver.to_lower();
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for (int i = 0; i < render_drivers.size(); i++) {
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String driver = render_drivers[i];
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// add the driver to the user interface
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// Add the driver to the UI.
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rendering_driver->add_item(driver);
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rendering_driver->set_item_metadata(i, driver);
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// lower case for standard comparison
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// Lowercase for standard comparison.
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driver = driver.to_lower();
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if (current_rendering_driver == driver) {
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@@ -6673,29 +6657,6 @@ EditorNode::EditorNode() {
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rendering_driver_current = i;
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}
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}
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#if 0
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// commented out old version, gets the driver list from the project settings
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// just in case we decide to revert to this method
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String rendering_drivers = ProjectSettings::get_singleton()->get_custom_property_info()["rendering/driver/driver_name"].hint_string;
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String current_rendering_driver = OS::get_singleton()->get_current_rendering_driver_name();
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current_rendering_driver = current_rendering_driver.to_lower();
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print_line("current_rendering_driver " + current_rendering_driver);
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rendering_driver_current = 0;
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for (int i = 0; i < rendering_drivers.get_slice_count(","); i++) {
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String driver = rendering_drivers.get_slice(",", i);
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rendering_driver->add_item(driver);
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rendering_driver->set_item_metadata(i, driver);
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driver = driver.to_lower();
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print_line("\tdriver " + driver);
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if (current_rendering_driver == driver) {
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rendering_driver->select(i);
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rendering_driver_current = i;
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}
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}
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#endif
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_update_rendering_driver_color();
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video_restart_dialog = memnew(ConfirmationDialog);
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