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Swap rest pose actions in the Skeleton2D editor

The texts were changed before, but the actions weren't swapped around.
This led to unexpected behavior.

(cherry picked from commit 4ff1431993)
This commit is contained in:
Hugo Locurcio
2021-11-10 21:08:56 +01:00
committed by Rémi Verschelde
parent f9710ecb5e
commit 89cefee947
2 changed files with 19 additions and 19 deletions

View File

@@ -40,8 +40,8 @@ class Skeleton2DEditor : public Control {
GDCLASS(Skeleton2DEditor, Control);
enum Menu {
MENU_OPTION_MAKE_REST,
MENU_OPTION_SET_REST,
MENU_OPTION_MAKE_REST,
};
Skeleton2D *node;