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Add minimum scale to shader list
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@@ -928,6 +928,7 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
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shader_list->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
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shader_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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shader_list->set_theme_type_variation("ItemListSecondary");
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shader_list->set_custom_minimum_size(Size2(100, 60) * EDSCALE);
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files_split->add_child(shader_list);
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shader_list->connect(SceneStringName(item_selected), callable_mp(this, &ShaderEditorPlugin::_shader_selected));
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shader_list->connect("item_clicked", callable_mp(this, &ShaderEditorPlugin::_shader_list_clicked));
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