1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Fix buffer overrun in CPUParticles3D

This commit is contained in:
RedworkDE
2023-03-07 15:36:57 +01:00
parent 5f2137a050
commit 89980dd9c9

View File

@@ -1207,7 +1207,7 @@ void CPUParticles3D::_update_particle_data_buffer() {
ptr[10] = t.basis.rows[2][2]; ptr[10] = t.basis.rows[2][2];
ptr[11] = t.origin.z; ptr[11] = t.origin.z;
} else { } else {
memset(ptr, 0, sizeof(Transform3D)); memset(ptr, 0, sizeof(float) * 12);
} }
Color c = r[idx].color; Color c = r[idx].color;