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2D Rewrite Step [1]

-=-=-=-=-=-=-=-=-=-

-Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future).
-Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order)
-Removed OpenGL ES 1.x support. Good riddance!
This commit is contained in:
Juan Linietsky
2015-01-10 17:35:26 -03:00
parent 78f4b93703
commit 8997084831
35 changed files with 653 additions and 7694 deletions

View File

@@ -28,9 +28,6 @@
/*************************************************************************/
#include "shader_graph.h"
#include "scene/scene_string_names.h"
//todo
//-RGB ops
//-mostrar error de conexion
Array ShaderGraph::_get_node_list(ShaderType p_type) const {