1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

2D Rewrite Step [1]

-=-=-=-=-=-=-=-=-=-

-Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future).
-Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order)
-Removed OpenGL ES 1.x support. Good riddance!
This commit is contained in:
Juan Linietsky
2015-01-10 17:35:26 -03:00
parent 78f4b93703
commit 8997084831
35 changed files with 653 additions and 7694 deletions

View File

@@ -10,5 +10,5 @@ void register_android_global_defaults() {
GLOBAL_DEF("display.Android/driver","GLES2");
// GLOBAL_DEF("rasterizer.Android/trilinear_mipmap_filter",false);
Globals::get_singleton()->set_custom_property_info("display.Android/driver",PropertyInfo(Variant::STRING,"display.Android/driver",PROPERTY_HINT_ENUM,"GLES1,GLES2"));
Globals::get_singleton()->set_custom_property_info("display.Android/driver",PropertyInfo(Variant::STRING,"display.Android/driver",PROPERTY_HINT_ENUM,"GLES2"));
}