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2D Rewrite Step [1]
-=-=-=-=-=-=-=-=-=- -Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future). -Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order) -Removed OpenGL ES 1.x support. Good riddance!
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@@ -12,7 +12,7 @@
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#include "context_gl.h"
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#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) || defined(GLES2_ENABLED) || defined(GLES1_ENABLED)
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#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED)
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@@ -29,7 +29,7 @@
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#ifndef CONTEXT_GL_H
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#define CONTEXT_GL_H
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#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) || defined(GLES2_ENABLED) || defined(GLES1_ENABLED)
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#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED)
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#include "typedefs.h"
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