You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-24 15:26:15 +00:00
Fix OpenXR layer composition blending
This commit is contained in:
@@ -1557,7 +1557,7 @@ void OpenXRAPI::end_frame() {
|
|||||||
XrCompositionLayerProjection projection_layer = {
|
XrCompositionLayerProjection projection_layer = {
|
||||||
XR_TYPE_COMPOSITION_LAYER_PROJECTION, // type
|
XR_TYPE_COMPOSITION_LAYER_PROJECTION, // type
|
||||||
nullptr, // next
|
nullptr, // next
|
||||||
layers_list.size() > 1 ? XR_COMPOSITION_LAYER_BLEND_TEXTURE_SOURCE_ALPHA_BIT | XR_COMPOSITION_LAYER_CORRECT_CHROMATIC_ABERRATION_BIT : XR_COMPOSITION_LAYER_CORRECT_CHROMATIC_ABERRATION_BIT, // layerFlags
|
layers_list.size() > 0 ? XR_COMPOSITION_LAYER_BLEND_TEXTURE_SOURCE_ALPHA_BIT | XR_COMPOSITION_LAYER_CORRECT_CHROMATIC_ABERRATION_BIT : XR_COMPOSITION_LAYER_CORRECT_CHROMATIC_ABERRATION_BIT, // layerFlags
|
||||||
play_space, // space
|
play_space, // space
|
||||||
view_count, // viewCount
|
view_count, // viewCount
|
||||||
projection_views, // views
|
projection_views, // views
|
||||||
|
|||||||
Reference in New Issue
Block a user