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Apply clamp_to_embedder on parent resize and popup.

Fixes #75084.

The clamp_to_embedder setting was added in 8be16e0704,
but was not set on any of the in-editor dialogs.

This patch sets `clamp_to_embedder` on editor dialogs so they cannot be dragged out of the frame.
This also modifies `clamp_to_embedder` so a window is clamped to the bounds of an embedder when
it pops up and when the parent is resized.
This commit is contained in:
Ryan Roden-Corrent
2023-03-19 12:26:22 -04:00
parent 92bee43adb
commit 894ce41180
8 changed files with 46 additions and 18 deletions

View File

@@ -582,6 +582,7 @@ void ProjectSettingsEditor::_bind_methods() {
ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
singleton = this;
set_title(TTR("Project Settings (project.godot)"));
set_clamp_to_embedder(true);
ps = ProjectSettings::get_singleton();
data = p_data;