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made changing pivot simpler in 2D nodes (just press v with mouse over position)
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@@ -1108,6 +1108,9 @@ void SceneTree::_bind_methods() {
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ADD_SIGNAL( MethodInfo("node_removed",PropertyInfo( Variant::OBJECT, "node") ) );
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ADD_SIGNAL( MethodInfo("screen_resized") );
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ADD_SIGNAL( MethodInfo("idle_frame"));
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ADD_SIGNAL( MethodInfo("fixed_frame"));
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BIND_CONSTANT( GROUP_CALL_DEFAULT );
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BIND_CONSTANT( GROUP_CALL_REVERSE );
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BIND_CONSTANT( GROUP_CALL_REALTIME );
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@@ -1166,8 +1169,7 @@ SceneTree::SceneTree() {
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edited_scene_root=NULL;
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#endif
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ADD_SIGNAL( MethodInfo("idle_frame"));
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ADD_SIGNAL( MethodInfo("fixed_frame"));
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}
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