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Merge pull request #49592 from Faless/js/4.x_fix_sigs
[HTML5] Fix build without eval, library functions signatures.
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@@ -41,7 +41,7 @@
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// JavaScript functions defined in library_godot_editor_tools.js
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extern "C" {
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extern int godot_js_os_download_buffer(const uint8_t *p_buf, int p_buf_size, const char *p_name, const char *p_mime);
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extern void godot_js_os_download_buffer(const uint8_t *p_buf, int p_buf_size, const char *p_name, const char *p_mime);
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}
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static void _javascript_editor_init_callback() {
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@@ -84,7 +84,7 @@ extern void godot_js_display_cursor_set_custom_shape(const char *p_shape, const
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extern void godot_js_display_cursor_set_visible(int p_visible);
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// Display gamepad
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extern char *godot_js_display_gamepad_cb(void (*p_on_change)(int p_index, int p_connected, const char *p_id, const char *p_guid));
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extern void godot_js_display_gamepad_cb(void (*p_on_change)(int p_index, int p_connected, const char *p_id, const char *p_guid));
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extern int godot_js_display_gamepad_sample();
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extern int godot_js_display_gamepad_sample_count();
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extern int godot_js_display_gamepad_sample_get(int p_idx, float r_btns[16], int32_t *r_btns_num, float r_axes[10], int32_t *r_axes_num, int32_t *r_standard);
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@@ -28,11 +28,15 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifdef JAVASCRIPT_EVAL_ENABLED
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#include "api/javascript_singleton.h"
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#include "emscripten.h"
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extern "C" {
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extern void godot_js_os_download_buffer(const uint8_t *p_buf, int p_buf_size, const char *p_name, const char *p_mime);
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}
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#ifdef JAVASCRIPT_EVAL_ENABLED
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extern "C" {
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typedef union {
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int64_t i;
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@@ -301,7 +305,6 @@ union js_eval_ret {
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};
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extern int godot_js_eval(const char *p_js, int p_use_global_ctx, union js_eval_ret *p_union_ptr, void *p_byte_arr, void *p_byte_arr_write, void *(*p_callback)(void *p_ptr, void *p_ptr2, int p_len));
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extern int godot_js_os_download_buffer(const uint8_t *p_buf, int p_buf_size, const char *p_name, const char *p_mime);
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}
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void *resize_PackedByteArray_and_open_write(void *p_arr, void *r_write, int p_len) {
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@@ -683,7 +683,7 @@ const GodotDisplay = {
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return GodotDisplayScreen.exitFullscreen();
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},
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godot_js_display_desired_size_set__sig: 'v',
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godot_js_display_desired_size_set__sig: 'vii',
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godot_js_display_desired_size_set: function (width, height) {
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GodotDisplayScreen.desired_size = [width, height];
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GodotDisplayScreen.updateSize();
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@@ -126,7 +126,7 @@ const GodotFetch = {
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},
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},
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godot_js_fetch_create__sig: 'iii',
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godot_js_fetch_create__sig: 'iiiiiii',
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godot_js_fetch_create: function (p_method, p_url, p_headers, p_headers_size, p_body, p_body_size) {
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const method = GodotRuntime.parseString(p_method);
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const url = GodotRuntime.parseString(p_url);
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@@ -176,7 +176,7 @@ const GodotFetch = {
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return obj.status;
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},
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godot_js_fetch_read_headers__sig: 'iii',
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godot_js_fetch_read_headers__sig: 'iiii',
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godot_js_fetch_read_headers: function (p_id, p_parse_cb, p_ref) {
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const obj = IDHandler.get(p_id);
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if (!obj || !obj.response) {
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@@ -193,7 +193,7 @@ const GodotFetch = {
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return 0;
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},
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godot_js_fetch_read_chunk__sig: 'ii',
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godot_js_fetch_read_chunk__sig: 'iiii',
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godot_js_fetch_read_chunk: function (p_id, p_buf, p_buf_size) {
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const obj = IDHandler.get(p_id);
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if (!obj || !obj.response) {
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@@ -196,7 +196,7 @@ const GodotJSWrapper = {
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}
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},
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godot_js_wrapper_create_cb__sig: 'vii',
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godot_js_wrapper_create_cb__sig: 'iii',
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godot_js_wrapper_create_cb: function (p_ref, p_func) {
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const func = GodotRuntime.get_func(p_func);
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let id = 0;
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