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Print engine version to stdout when starting Godot
Also include website URL and make it configurable via version.py
together with the rest of the engine branding.
Add mention to MIT license in --help output.
(cherry picked from commit b10dd110e5)
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@@ -204,7 +204,8 @@ void finalize_physics() {
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void Main::print_help(const char *p_binary) {
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print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - https://godotengine.org");
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print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - " + String(VERSION_WEBSITE));
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OS::get_singleton()->print("Free and open source software under the terms of the MIT license.\n");
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OS::get_singleton()->print("(c) 2007-2019 Juan Linietsky, Ariel Manzur.\n");
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OS::get_singleton()->print("(c) 2014-2019 Godot Engine contributors.\n");
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OS::get_singleton()->print("\n");
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@@ -1087,6 +1088,9 @@ error:
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Error Main::setup2(Thread::ID p_main_tid_override) {
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// Print engine name and version
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print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - " + String(VERSION_WEBSITE));
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if (p_main_tid_override) {
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Thread::_main_thread_id = p_main_tid_override;
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}
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