1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-12 13:20:55 +00:00

Fix file list in FileDialog not updating on first run

This commit is contained in:
Rindbee
2022-09-06 08:54:34 +08:00
parent 86dd3f312c
commit 88b72c3de4
2 changed files with 8 additions and 18 deletions

View File

@@ -145,6 +145,8 @@ void EditorFileDialog::_notification(int p_what) {
if (!is_visible()) {
set_process_shortcut_input(false);
}
invalidate(); // For consistency with the standard FileDialog.
} break;
case NOTIFICATION_WM_WINDOW_FOCUS_IN: {
@@ -304,10 +306,6 @@ void EditorFileDialog::_post_popup() {
}
set_current_dir(current);
if (invalidated) {
update_file_list();
invalidated = false;
}
if (mode == FILE_MODE_SAVE_FILE) {
file->grab_focus();
} else {
@@ -320,19 +318,13 @@ void EditorFileDialog::_post_popup() {
file_box->set_visible(true);
}
if (is_visible() && !get_current_file().is_empty()) {
if (!get_current_file().is_empty()) {
_request_single_thumbnail(get_current_dir().path_join(get_current_file()));
}
if (is_visible()) {
_update_recent();
local_history.clear();
local_history_pos = -1;
_push_history();
_update_favorites();
}
local_history.clear();
local_history_pos = -1;
_push_history();
set_process_shortcut_input(true);
}