1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

Capitalize/fix some property enum hints

This commit is contained in:
FireForge
2022-05-12 15:03:16 -05:00
parent 947a1fa090
commit 88a8038387
11 changed files with 11 additions and 10 deletions

View File

@@ -1562,7 +1562,7 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const {
const String begin = String(info.name);
for (int j = 0; j < info.options.size(); j++) {
const String option = String(info.options[j]);
const String option = String(info.options[j]).capitalize();
if (!blend_mode_enums.has(begin)) {
blend_mode_enums[begin] = option;