You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-14 13:41:12 +00:00
Capitalize/fix some property enum hints
This commit is contained in:
@@ -1562,7 +1562,7 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||
const String begin = String(info.name);
|
||||
|
||||
for (int j = 0; j < info.options.size(); j++) {
|
||||
const String option = String(info.options[j]);
|
||||
const String option = String(info.options[j]).capitalize();
|
||||
|
||||
if (!blend_mode_enums.has(begin)) {
|
||||
blend_mode_enums[begin] = option;
|
||||
|
||||
Reference in New Issue
Block a user