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doc: Sync classref with current source
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@@ -66,6 +66,8 @@
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</argument>
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</argument>
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<argument index="2" name="skeleton" type="RID">
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<argument index="2" name="skeleton" type="RID">
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</argument>
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</argument>
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<argument index="3" name="material" type="Material" default="null">
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</argument>
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<description>
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<description>
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</description>
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</description>
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</method>
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</method>
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@@ -96,7 +96,7 @@
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"string" - major + minor + patch + status + build in a single String
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"string" - major + minor + patch + status + build in a single String
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The "hex" value is encoded as follows, from left to right: one byte for the major, one byte for the minor, one byte for the patch version. For example, "3.1.12" would be [code]0x03010C[/code]. Note that it's still an int internally, and printing it will give you its decimal representation, which is not particularly meaningful. Use hexadecimal literals for easy version comparisons from code:
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The "hex" value is encoded as follows, from left to right: one byte for the major, one byte for the minor, one byte for the patch version. For example, "3.1.12" would be [code]0x03010C[/code]. Note that it's still an int internally, and printing it will give you its decimal representation, which is not particularly meaningful. Use hexadecimal literals for easy version comparisons from code:
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[codeblock]
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[codeblock]
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if Engine.get_version_info().hex >= 0x030200:
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if Engine.get_version_info().hex >= 0x030200:
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# do things specific to version 3.2 or later
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# do things specific to version 3.2 or later
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else:
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else:
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# do things specific to versions before 3.2
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# do things specific to versions before 3.2
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@@ -730,7 +730,7 @@ void EditorSpatialGizmo::set_plugin(EditorSpatialGizmoPlugin *p_plugin) {
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void EditorSpatialGizmo::_bind_methods() {
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void EditorSpatialGizmo::_bind_methods() {
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ClassDB::bind_method(D_METHOD("add_lines", "lines", "material", "billboard"), &EditorSpatialGizmo::add_lines, DEFVAL(false));
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ClassDB::bind_method(D_METHOD("add_lines", "lines", "material", "billboard"), &EditorSpatialGizmo::add_lines, DEFVAL(false));
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ClassDB::bind_method(D_METHOD("add_mesh", "mesh", "billboard", "skeleton"), &EditorSpatialGizmo::add_mesh, DEFVAL(false), DEFVAL(RID()), DEFVAL(Variant()));
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ClassDB::bind_method(D_METHOD("add_mesh", "mesh", "billboard", "skeleton", "material"), &EditorSpatialGizmo::add_mesh, DEFVAL(false), DEFVAL(RID()), DEFVAL(Variant()));
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ClassDB::bind_method(D_METHOD("add_collision_segments", "segments"), &EditorSpatialGizmo::add_collision_segments);
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ClassDB::bind_method(D_METHOD("add_collision_segments", "segments"), &EditorSpatialGizmo::add_collision_segments);
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ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles"), &EditorSpatialGizmo::add_collision_triangles);
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ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles"), &EditorSpatialGizmo::add_collision_triangles);
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ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale"), &EditorSpatialGizmo::add_unscaled_billboard, DEFVAL(1));
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ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale"), &EditorSpatialGizmo::add_unscaled_billboard, DEFVAL(1));
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