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mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00

doc: Sync classref with current source

This commit is contained in:
Rémi Verschelde
2019-02-25 11:21:15 +01:00
parent 51bd516a07
commit 88a36e20cb
3 changed files with 4 additions and 2 deletions

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@@ -66,6 +66,8 @@
</argument> </argument>
<argument index="2" name="skeleton" type="RID"> <argument index="2" name="skeleton" type="RID">
</argument> </argument>
<argument index="3" name="material" type="Material" default="null">
</argument>
<description> <description>
</description> </description>
</method> </method>

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@@ -96,7 +96,7 @@
"string" - major + minor + patch + status + build in a single String "string" - major + minor + patch + status + build in a single String
The "hex" value is encoded as follows, from left to right: one byte for the major, one byte for the minor, one byte for the patch version. For example, "3.1.12" would be [code]0x03010C[/code]. Note that it's still an int internally, and printing it will give you its decimal representation, which is not particularly meaningful. Use hexadecimal literals for easy version comparisons from code: The "hex" value is encoded as follows, from left to right: one byte for the major, one byte for the minor, one byte for the patch version. For example, "3.1.12" would be [code]0x03010C[/code]. Note that it's still an int internally, and printing it will give you its decimal representation, which is not particularly meaningful. Use hexadecimal literals for easy version comparisons from code:
[codeblock] [codeblock]
if Engine.get_version_info().hex >= 0x030200: if Engine.get_version_info().hex &gt;= 0x030200:
# do things specific to version 3.2 or later # do things specific to version 3.2 or later
else: else:
# do things specific to versions before 3.2 # do things specific to versions before 3.2

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@@ -730,7 +730,7 @@ void EditorSpatialGizmo::set_plugin(EditorSpatialGizmoPlugin *p_plugin) {
void EditorSpatialGizmo::_bind_methods() { void EditorSpatialGizmo::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_lines", "lines", "material", "billboard"), &EditorSpatialGizmo::add_lines, DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_lines", "lines", "material", "billboard"), &EditorSpatialGizmo::add_lines, DEFVAL(false));
ClassDB::bind_method(D_METHOD("add_mesh", "mesh", "billboard", "skeleton"), &EditorSpatialGizmo::add_mesh, DEFVAL(false), DEFVAL(RID()), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("add_mesh", "mesh", "billboard", "skeleton", "material"), &EditorSpatialGizmo::add_mesh, DEFVAL(false), DEFVAL(RID()), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("add_collision_segments", "segments"), &EditorSpatialGizmo::add_collision_segments); ClassDB::bind_method(D_METHOD("add_collision_segments", "segments"), &EditorSpatialGizmo::add_collision_segments);
ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles"), &EditorSpatialGizmo::add_collision_triangles); ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles"), &EditorSpatialGizmo::add_collision_triangles);
ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale"), &EditorSpatialGizmo::add_unscaled_billboard, DEFVAL(1)); ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale"), &EditorSpatialGizmo::add_unscaled_billboard, DEFVAL(1));