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Add support for properties

This commit is contained in:
George Marques
2020-06-01 16:41:05 -03:00
parent 34c28eb2b8
commit 886732ac2b
4 changed files with 488 additions and 28 deletions

View File

@@ -45,6 +45,7 @@ class GDScriptCompiler {
GDScript *script;
const GDScriptParser::ClassNode *class_node;
const GDScriptParser::FunctionNode *function_node;
StringName function_name;
bool debug_stack;
List<Map<StringName, int>> stack_id_stack;
@@ -153,6 +154,7 @@ class GDScriptCompiler {
Error _parse_match_pattern(CodeGen &codegen, const GDScriptParser::PatternNode *p_pattern, int p_stack_level, int p_value_addr, int p_type_addr, int &r_bound_variables, Vector<int> &r_patch_addresses, Vector<int> &r_block_patch_address);
Error _parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1);
Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
Error _parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter);
Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
Error _parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
void _make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);