1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

[Debugger] Move most profilers to ServersDebugger.

Also splits bandwidth/rpc profiler (RPCProfiler is now in
SceneDebugger).
This commit is contained in:
Fabio Alessandrelli
2022-02-06 02:29:08 +01:00
parent 789e648f4d
commit 87f4bbd668
19 changed files with 780 additions and 644 deletions

View File

@@ -2793,8 +2793,6 @@ void Main::cleanup(bool p_force) {
ERR_FAIL_COND(!_start_success);
}
EngineDebugger::deinitialize();
ResourceLoader::remove_custom_loaders();
ResourceSaver::remove_custom_savers();
@@ -2837,6 +2835,8 @@ void Main::cleanup(bool p_force) {
unregister_scene_types();
unregister_server_types();
EngineDebugger::deinitialize();
if (xr_server) {
memdelete(xr_server);
}