1
0
mirror of https://github.com/godotengine/godot.git synced 2025-12-04 17:04:49 +00:00

Fix merge conflict after rebase

This commit is contained in:
dennmar
2025-11-09 17:59:30 -08:00
parent 90659c1a72
commit 875e06ce89

View File

@@ -1524,12 +1524,16 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) {
((b.is_valid() && !b->is_pressed() && b->get_button_index() == MouseButton::LEFT && tool == TOOL_EDIT_PIVOT) ||
(k.is_valid() && !k->is_pressed() && k->get_keycode() == Key::V))) {
_commit_drag();
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
return true;
}
// Cancel a drag
if (ED_IS_SHORTCUT("canvas_item_editor/cancel_transform", p_event) || (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed())) {
_restore_canvas_item_state(drag_selection);
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
_reset_drag();
viewport->queue_redraw();
return true;