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Fix "seperate" typos
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@@ -3038,8 +3038,8 @@ Vector2 TileSetEditor::snap_point(const Vector2 &point) {
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}
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if (tools[TOOL_GRID_SNAP]->is_pressed()) {
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p.x = Math::snap_scalar_seperation(snap_offset.x, snap_step.x, p.x, snap_separation.x);
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p.y = Math::snap_scalar_seperation(snap_offset.y, snap_step.y, p.y, snap_separation.y);
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p.x = Math::snap_scalar_separation(snap_offset.x, snap_step.x, p.x, snap_separation.x);
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p.y = Math::snap_scalar_separation(snap_offset.y, snap_step.y, p.y, snap_separation.y);
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}
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if (tools[SHAPE_KEEP_INSIDE_TILE]->is_pressed()) {
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if (p.x < region.position.x)
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