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Fix "seperate" typos
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@@ -866,8 +866,8 @@ void TextureRegionEditor::_edit_region() {
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Vector2 TextureRegionEditor::snap_point(Vector2 p_target) const {
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if (snap_mode == SNAP_GRID) {
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p_target.x = Math::snap_scalar_seperation(snap_offset.x, snap_step.x, p_target.x, snap_separation.x);
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p_target.y = Math::snap_scalar_seperation(snap_offset.y, snap_step.y, p_target.y, snap_separation.y);
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p_target.x = Math::snap_scalar_separation(snap_offset.x, snap_step.x, p_target.x, snap_separation.x);
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p_target.y = Math::snap_scalar_separation(snap_offset.y, snap_step.y, p_target.y, snap_separation.y);
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}
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return p_target;
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