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Rename profiler "Idle Time" to "Process Time"

References to "idle time" are progressively being replaced by
"process time" throughout the engine to avoid confusion.

This also changes some debug prints to be printed only when verbose
mode is enabled (like in `master`).
This commit is contained in:
Hugo Locurcio
2022-05-06 19:28:55 +02:00
parent 4ea6707ea3
commit 8682874419
7 changed files with 19 additions and 19 deletions

View File

@@ -1004,7 +1004,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
metric.valid = true;
metric.frame_number = p_data[0];
metric.frame_time = p_data[1];
metric.idle_time = p_data[2];
metric.process_time = p_data[2];
metric.physics_time = p_data[3];
metric.physics_frame_time = p_data[4];
int frame_data_amount = p_data[6];
@@ -1027,10 +1027,10 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
frame_time.items.push_back(item);
item.name = "Idle Time";
item.total = metric.idle_time;
item.name = "Process Time";
item.total = metric.process_time;
item.self = item.total;
item.signature = "idle_time";
item.signature = "process_time";
frame_time.items.push_back(item);