1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-13 13:31:48 +00:00

Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.

This commit is contained in:
Juan Linietsky
2020-02-13 16:03:10 -03:00
parent 53cf289f30
commit 867d073b98
51 changed files with 446 additions and 573 deletions

View File

@@ -619,7 +619,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
if (pinfo.hint_string == "Script") {
if (debugObj->get_script() != var) {
debugObj->set_script(RefPtr());
debugObj->set_script(REF());
Ref<Script> script(var);
if (!script.is_null()) {
ScriptInstance *script_instance = script->placeholder_instance_create(debugObj);