You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-21 14:57:09 +00:00
Support explicit values in flag properties, add C# flags support
- Add support for explicit values in properties using `PROPERTY_HINT_FLAGS` that works the same way it does for enums. - Fix enums and flags in VisualScriptEditor (it wasn't considering the explicit value). - Use `PROPERTY_HINT_FLAGS` for C# enums with the FlagsAttribute instead of `PROPERTY_HINT_ENUM`.
This commit is contained in:
@@ -114,15 +114,16 @@ void CustomPropertyEditor::_menu_option(int p_which) {
|
||||
switch (type) {
|
||||
case Variant::INT: {
|
||||
if (hint == PROPERTY_HINT_FLAGS) {
|
||||
int val = v;
|
||||
|
||||
if (val & (1 << p_which)) {
|
||||
val &= ~(1 << p_which);
|
||||
int idx = menu->get_item_index(p_which);
|
||||
uint32_t item_value = menu->get_item_metadata(idx);
|
||||
uint32_t value = v;
|
||||
// If the item wasn't previously checked it means it was pressed,
|
||||
// otherwise it was unpressed.
|
||||
if (!menu->is_item_checked(idx)) {
|
||||
v = value | item_value;
|
||||
} else {
|
||||
val |= (1 << p_which);
|
||||
v = value & ~item_value;
|
||||
}
|
||||
|
||||
v = val;
|
||||
emit_signal("variant_changed");
|
||||
} else if (hint == PROPERTY_HINT_ENUM) {
|
||||
v = menu->get_item_metadata(p_which);
|
||||
@@ -482,15 +483,19 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
|
||||
set_size(Size2(200, 150) * EDSCALE);
|
||||
} else if (hint == PROPERTY_HINT_FLAGS) {
|
||||
Vector<String> flags = hint_text.split(",");
|
||||
uint32_t value = v;
|
||||
for (int i = 0; i < flags.size(); i++) {
|
||||
String flag = flags[i];
|
||||
if (flag == "") {
|
||||
continue;
|
||||
uint32_t current_val;
|
||||
Vector<String> text_split = flags[i].split(":");
|
||||
if (text_split.size() != 1) {
|
||||
current_val = text_split[1].to_int();
|
||||
} else {
|
||||
current_val = 1 << i;
|
||||
}
|
||||
menu->add_check_item(flag, i);
|
||||
int f = v;
|
||||
if (f & (1 << i)) {
|
||||
menu->set_item_checked(menu->get_item_index(i), true);
|
||||
menu->add_check_item(text_split[0], current_val);
|
||||
menu->set_item_metadata(i, current_val);
|
||||
if ((value & current_val) == current_val) {
|
||||
menu->set_item_checked(menu->get_item_index(current_val), true);
|
||||
}
|
||||
}
|
||||
menu->set_position(get_position());
|
||||
|
||||
Reference in New Issue
Block a user