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GDScript: add errors when calling unimplemented virtual functions
This PR does a small refactor of how method flags are handled in the GDScript analyzer. This way, it adds support for the analyzer to use any of MethodInfo's flags, where previously it could only use METHOD_FLAG_STATIC and METHOD_FLAG_VARARG. As a side-effect, this also normalizes behavior between editor and release templates, which fixes #76938. The tests added also brought a different issue to light, where using `super()` appears to generate a return variable discarded on calling super's _init(), which doesn't have a return value. This should be tackled in a different PR, which will have to change the output of this PR's tests.
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@@ -115,8 +115,8 @@ class GDScriptAnalyzer {
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static GDScriptParser::DataType type_from_metatype(const GDScriptParser::DataType &p_meta_type);
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GDScriptParser::DataType type_from_property(const PropertyInfo &p_property, bool p_is_arg = false, bool p_is_readonly = false) const;
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GDScriptParser::DataType make_global_class_meta_type(const StringName &p_class_name, const GDScriptParser::Node *p_source);
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bool get_function_signature(GDScriptParser::Node *p_source, bool p_is_constructor, GDScriptParser::DataType base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg, StringName *r_native_class = nullptr);
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bool function_signature_from_info(const MethodInfo &p_info, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
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bool get_function_signature(GDScriptParser::Node *p_source, bool p_is_constructor, GDScriptParser::DataType base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, BitField<MethodFlags> &r_method_flags, StringName *r_native_class = nullptr);
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bool function_signature_from_info(const MethodInfo &p_info, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, BitField<MethodFlags> &r_method_flags);
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void validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call);
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void validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call);
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GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source);
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