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Make blend animation to use ResetTrack as default value
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@@ -241,6 +241,13 @@ static GDNativeBool gdnative_variant_booleanize(const GDNativeVariantPtr p_self)
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return self->booleanize();
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}
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static void gdnative_variant_sub(const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, GDNativeVariantPtr r_dst) {
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const Variant *a = (const Variant *)p_a;
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const Variant *b = (const Variant *)p_b;
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memnew_placement(r_dst, Variant);
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Variant::sub(*a, *b, *(Variant *)r_dst);
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}
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static void gdnative_variant_blend(const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, float p_c, GDNativeVariantPtr r_dst) {
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const Variant *a = (const Variant *)p_a;
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const Variant *b = (const Variant *)p_b;
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@@ -939,6 +946,7 @@ void gdnative_setup_interface(GDNativeInterface *p_interface) {
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gdni.variant_iter_get = gdnative_variant_iter_get;
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gdni.variant_hash_compare = gdnative_variant_hash_compare;
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gdni.variant_booleanize = gdnative_variant_booleanize;
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gdni.variant_sub = gdnative_variant_sub;
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gdni.variant_blend = gdnative_variant_blend;
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gdni.variant_interpolate = gdnative_variant_interpolate;
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gdni.variant_duplicate = gdnative_variant_duplicate;
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