From 85f137912d84e58207cba96519783c17e96d95ea Mon Sep 17 00:00:00 2001 From: Haoyu Qiu Date: Mon, 29 May 2023 15:47:04 +0800 Subject: [PATCH] Fix code tag typo in class reference --- doc/classes/DirAccess.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/classes/DirAccess.xml b/doc/classes/DirAccess.xml index d26b839e644..18818e2a410 100644 --- a/doc/classes/DirAccess.xml +++ b/doc/classes/DirAccess.xml @@ -173,7 +173,7 @@ Returns a [PackedStringArray] containing filenames of the directory contents, excluding directories. The array is sorted alphabetically. Affected by [member include_hidden]. - [b]Note:[/b] When used on a [code]res://[/code] path in an exported project, only the files actually included in the PCK at the given folder level are returned. In practice, this means that since imported resources are stored in a top-level [code].godot/[/code] folder, only paths to [code]*.gd[/code] and [code]*.import[/code] files are returned (plus a few files such as [code]project.godot[/code] or [code]project.binary[code] and the project icon). In an exported project, the list of returned files will also vary depending on whether [member ProjectSettings.editor/export/convert_text_resources_to_binary] is [code]true[/code]. + [b]Note:[/b] When used on a [code]res://[/code] path in an exported project, only the files actually included in the PCK at the given folder level are returned. In practice, this means that since imported resources are stored in a top-level [code].godot/[/code] folder, only paths to [code]*.gd[/code] and [code]*.import[/code] files are returned (plus a few files such as [code]project.godot[/code] or [code]project.binary[/code] and the project icon). In an exported project, the list of returned files will also vary depending on whether [member ProjectSettings.editor/export/convert_text_resources_to_binary] is [code]true[/code].