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Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
Remove animation loop from ParticlesMaterial and move it to SpatialMaterial for 3D particles and Particles2D for the 2D case. Added animation to CPUParticles2D as well as the "Convert to CPUParticles2D" to the PAarticles2D menu.
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@@ -800,8 +800,6 @@ public:
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RID particles;
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RID texture;
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RID normal_map;
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int h_frames;
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int v_frames;
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CommandParticles() { type = TYPE_PARTICLES; }
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};
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