1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-12 13:20:55 +00:00

Rename [gs]et_pos to [gs]et_position for Controls

Control set_pos -> set_position
Control set_global_pos -> set_global_position
[gs]et_mouse_pos -> [gs]et_mouse_position
[gs]et_global_mouse_pos -> [gs]et_global_mouse_position
fixes #8005
This commit is contained in:
Sergey Pusnei
2017-03-29 11:29:38 -04:00
committed by Rémi Verschelde
parent 1c480698ce
commit 8589ca3903
82 changed files with 330 additions and 330 deletions

View File

@@ -140,13 +140,13 @@ void GraphEdit::_update_scroll_offset() {
Point2 pos = gn->get_offset() * zoom;
pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
gn->set_pos(pos);
gn->set_position(pos);
if (gn->get_scale() != Vector2(zoom, zoom)) {
gn->set_scale(Vector2(zoom, zoom));
}
}
connections_layer->set_pos(-Point2(h_scroll->get_value(), v_scroll->get_value()));
connections_layer->set_position(-Point2(h_scroll->get_value(), v_scroll->get_value()));
set_block_minimum_size_adjust(false);
awaiting_scroll_offset_update = false;
}
@@ -350,14 +350,14 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_pos(j) + gn->get_pos();
Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position();
if (pos.distance_to(p_point) < grab_r)
return true;
}
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_pos(j) + gn->get_pos();
Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position();
if (pos.distance_to(p_point) < grab_r) {
return true;
}
@@ -383,7 +383,7 @@ void GraphEdit::_top_layer_input(const InputEvent &p_ev) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_pos(j) + gn->get_pos();
Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position();
if (pos.distance_to(mpos) < grab_r) {
if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) {
@@ -430,7 +430,7 @@ void GraphEdit::_top_layer_input(const InputEvent &p_ev) {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_pos(j) + gn->get_pos();
Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position();
if (pos.distance_to(mpos) < grab_r) {
@@ -497,7 +497,7 @@ void GraphEdit::_top_layer_input(const InputEvent &p_ev) {
if (!connecting_out) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_pos(j) + gn->get_pos();
Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position();
int type = gn->get_connection_output_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && pos.distance_to(mpos) < grab_r) {
@@ -512,7 +512,7 @@ void GraphEdit::_top_layer_input(const InputEvent &p_ev) {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_pos(j) + gn->get_pos();
Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position();
int type = gn->get_connection_input_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && pos.distance_to(mpos) < grab_r) {
connecting_target = true;
@@ -704,7 +704,7 @@ void GraphEdit::_top_layer_draw() {
pos = from->get_connection_output_pos(connecting_index);
else
pos = from->get_connection_input_pos(connecting_index);
pos += from->get_pos();
pos += from->get_position();
Vector2 topos;
topos = connecting_to;
@@ -1229,7 +1229,7 @@ GraphEdit::GraphEdit() {
HBoxContainer *zoom_hb = memnew(HBoxContainer);
top_layer->add_child(zoom_hb);
zoom_hb->set_pos(Vector2(10, 10));
zoom_hb->set_position(Vector2(10, 10));
zoom_minus = memnew(ToolButton);
zoom_hb->add_child(zoom_minus);