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Rename [gs]et_pos to [gs]et_position for Controls
Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
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committed by
Rémi Verschelde
parent
1c480698ce
commit
8589ca3903
@@ -162,16 +162,16 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
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//open scene request
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Rect2 item_rect = tree->get_item_rect(item, 0);
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item_rect.pos.y -= tree->get_scroll().y;
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item_rect.pos += tree->get_global_pos();
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item_rect.pos += tree->get_global_position();
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if (n == get_scene_node()) {
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inheritance_menu->set_pos(item_rect.pos + Vector2(0, item_rect.size.y));
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inheritance_menu->set_position(item_rect.pos + Vector2(0, item_rect.size.y));
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inheritance_menu->set_size(Vector2(item_rect.size.x, 0));
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inheritance_menu->popup();
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instance_node = n->get_instance_ID();
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} else {
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instance_menu->set_pos(item_rect.pos + Vector2(0, item_rect.size.y));
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instance_menu->set_position(item_rect.pos + Vector2(0, item_rect.size.y));
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instance_menu->set_size(Vector2(item_rect.size.x, 0));
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if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(n))
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instance_menu->set_item_checked(0, true);
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@@ -1103,7 +1103,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
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if (p_label) {
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Label *label = memnew(Label);
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label->set_pos(Point2(10, 0));
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label->set_position(Point2(10, 0));
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label->set_text(TTR("Scene Tree (Nodes):"));
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add_child(label);
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