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Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
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@@ -335,9 +335,6 @@ int ImmediateMesh::surface_get_array_len(int p_idx) const {
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int ImmediateMesh::surface_get_array_index_len(int p_idx) const {
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return 0;
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}
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bool ImmediateMesh::surface_is_softbody_friendly(int p_idx) const {
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return false;
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}
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Array ImmediateMesh::surface_get_arrays(int p_surface) const {
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ERR_FAIL_INDEX_V(p_surface, int(surfaces.size()), Array());
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return RS::get_singleton()->mesh_surface_get_arrays(mesh, p_surface);
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