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Small fixes, mostly dupicated code
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@@ -835,7 +835,7 @@ void AnimationTreePlayerEditor::_gui_input(Ref<InputEvent> p_event) {
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click_motion = Point2(mm->get_position().x, mm->get_position().y);
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update();
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}
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if ((mm->get_button_mask() & 4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
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if (mm->get_button_mask() & 4 || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
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h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x);
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v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y);
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