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Rename AcceptDialog get_ok() to get_ok_button()
Also renames: - AcceptDialog add_cancel() to add_cancel_button() - ConfirmationDiaglog get_cancel() to get_cancel_button()
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@@ -286,7 +286,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
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// ---- Dialog related
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set_min_size(Size2(383, 0));
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get_ok()->set_text(TTR("Rename"));
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get_ok_button()->set_text(TTR("Rename"));
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Button *but_reset = add_button(TTR("Reset"));
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eh.errfunc = _error_handler;
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