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mirror of https://github.com/godotengine/godot.git synced 2025-11-24 15:26:15 +00:00

Use doubles for time in many other places

This commit is contained in:
Aaron Franke
2021-02-01 21:16:37 -05:00
parent 78d33a6e24
commit 84f720966c
47 changed files with 291 additions and 288 deletions

View File

@@ -93,7 +93,7 @@ String VisualScriptYield::get_text() const {
class VisualScriptNodeInstanceYield : public VisualScriptNodeInstance {
public:
VisualScriptYield::YieldMode mode;
float wait_time;
double wait_time;
virtual int get_working_memory_size() const { return 1; } //yield needs at least 1
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -159,7 +159,7 @@ VisualScriptYield::YieldMode VisualScriptYield::get_yield_mode() {
return yield_mode;
}
void VisualScriptYield::set_wait_time(float p_time) {
void VisualScriptYield::set_wait_time(double p_time) {
if (wait_time == p_time) {
return;
}
@@ -167,7 +167,7 @@ void VisualScriptYield::set_wait_time(float p_time) {
ports_changed_notify();
}
float VisualScriptYield::get_wait_time() {
double VisualScriptYield::get_wait_time() {
return wait_time;
}

View File

@@ -47,7 +47,7 @@ public:
private:
YieldMode yield_mode;
float wait_time;
double wait_time;
protected:
virtual void _validate_property(PropertyInfo &property) const override;
@@ -73,8 +73,8 @@ public:
void set_yield_mode(YieldMode p_mode);
YieldMode get_yield_mode();
void set_wait_time(float p_time);
float get_wait_time();
void set_wait_time(double p_time);
double get_wait_time();
virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;