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Use doubles for time in many other places

This commit is contained in:
Aaron Franke
2021-02-01 21:16:37 -05:00
parent 78d33a6e24
commit 84f720966c
47 changed files with 291 additions and 288 deletions

View File

@@ -282,9 +282,9 @@ void GPUParticles3DEditor::_menu_option(int p_option) {
}
void GPUParticles3DEditor::_generate_aabb() {
float time = generate_seconds->get_value();
double time = generate_seconds->get_value();
float running = 0.0;
double running = 0.0;
EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time));