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Use doubles for time in many other places
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@@ -41,7 +41,7 @@ struct LocalDebugger::ScriptsProfiler {
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}
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};
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float frame_time = 0;
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double frame_time = 0;
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uint64_t idle_accum = 0;
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Vector<ScriptLanguage::ProfilingInfo> pinfo;
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@@ -61,7 +61,7 @@ struct LocalDebugger::ScriptsProfiler {
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}
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}
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void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
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void tick(double p_frame_time, double p_idle_time, double p_physics_time, double p_physics_frame_time) {
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frame_time = p_frame_time;
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_print_frame_data(false);
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}
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@@ -92,8 +92,8 @@ struct LocalDebugger::ScriptsProfiler {
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for (int i = 0; i < ofs; i++) {
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script_time_us += pinfo[i].self_time;
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}
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float script_time = USEC_TO_SEC(script_time_us);
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float total_time = p_accumulated ? script_time : frame_time;
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double script_time = USEC_TO_SEC(script_time_us);
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double total_time = p_accumulated ? script_time : frame_time;
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if (!p_accumulated) {
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print_line("FRAME: total: " + rtos(total_time) + " script: " + rtos(script_time) + "/" + itos(script_time * 100 / total_time) + " %");
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@@ -103,8 +103,8 @@ struct LocalDebugger::ScriptsProfiler {
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for (int i = 0; i < ofs; i++) {
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print_line(itos(i) + ":" + pinfo[i].signature);
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float tt = USEC_TO_SEC(pinfo[i].total_time);
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float st = USEC_TO_SEC(pinfo[i].self_time);
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double tt = USEC_TO_SEC(pinfo[i].total_time);
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double st = USEC_TO_SEC(pinfo[i].self_time);
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print_line("\ttotal: " + rtos(tt) + "/" + itos(tt * 100 / total_time) + " % \tself: " + rtos(st) + "/" + itos(st * 100 / total_time) + " % tcalls: " + itos(pinfo[i].call_count));
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}
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}
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@@ -373,7 +373,7 @@ LocalDebugger::LocalDebugger() {
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((ScriptsProfiler *)p_user)->toggle(p_enable, p_opts);
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},
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nullptr,
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[](void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
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[](void *p_user, double p_frame_time, double p_idle_time, double p_physics_time, double p_physics_frame_time) {
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((ScriptsProfiler *)p_user)->tick(p_frame_time, p_idle_time, p_physics_time, p_physics_frame_time);
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});
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register_profiler("scripts", scr_prof);
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