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Use doubles for time in many other places
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@@ -117,7 +117,7 @@ void EngineDebugger::line_poll() {
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poll_every++;
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}
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void EngineDebugger::iteration(uint64_t p_frame_ticks, uint64_t p_process_ticks, uint64_t p_physics_ticks, float p_physics_frame_time) {
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void EngineDebugger::iteration(uint64_t p_frame_ticks, uint64_t p_process_ticks, uint64_t p_physics_ticks, double p_physics_frame_time) {
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frame_time = USEC_TO_SEC(p_frame_ticks);
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process_time = USEC_TO_SEC(p_process_ticks);
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physics_time = USEC_TO_SEC(p_physics_ticks);
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