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Change hue icons to horizontal GradientTexture2D

This commit is contained in:
kobewi
2022-11-02 15:34:15 +01:00
parent f5981ff19d
commit 84d6549c75
4 changed files with 56 additions and 8 deletions

View File

@@ -158,8 +158,7 @@ void ColorModeHSV::slider_draw(int p_which) {
right_color.a = 1;
} else if (p_which == 0) {
Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker"));
slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0));
slider->draw_texture_rect(hue, Rect2(Vector2(margin * -1, 0), Vector2(margin, size.x)), false);
slider->draw_texture_rect(hue, Rect2(Vector2(), Vector2(size.x, margin)), false);
return;
} else {
Color s_col;
@@ -290,8 +289,7 @@ void ColorModeOKHSL::slider_draw(int p_which) {
if (p_which == 0) { // H
Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_okhsl_hue"), SNAME("ColorPicker"));
slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0));
slider->draw_texture_rect(hue, Rect2(Vector2(margin * -1, 0), Vector2(margin, size.x)), false);
slider->draw_texture_rect(hue, Rect2(Vector2(), Vector2(size.x, margin)), false);
return;
}