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Change hue icons to horizontal GradientTexture2D
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@@ -158,8 +158,7 @@ void ColorModeHSV::slider_draw(int p_which) {
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right_color.a = 1;
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} else if (p_which == 0) {
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Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker"));
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slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0));
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slider->draw_texture_rect(hue, Rect2(Vector2(margin * -1, 0), Vector2(margin, size.x)), false);
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slider->draw_texture_rect(hue, Rect2(Vector2(), Vector2(size.x, margin)), false);
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return;
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} else {
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Color s_col;
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@@ -290,8 +289,7 @@ void ColorModeOKHSL::slider_draw(int p_which) {
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if (p_which == 0) { // H
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Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_okhsl_hue"), SNAME("ColorPicker"));
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slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0));
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slider->draw_texture_rect(hue, Rect2(Vector2(margin * -1, 0), Vector2(margin, size.x)), false);
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slider->draw_texture_rect(hue, Rect2(Vector2(), Vector2(size.x, margin)), false);
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return;
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}
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