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Merge pull request #89801 from timothyqiu/lost-group

Fix heap-use-after-free when converting scene group to global
This commit is contained in:
Rémi Verschelde
2024-04-08 11:20:21 +02:00

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@@ -157,10 +157,14 @@ void GroupsEditor::_update_groups() {
_load_scene_groups(scene_root_node); _load_scene_groups(scene_root_node);
for (const KeyValue<StringName, bool> &E : scene_groups) { for (HashMap<StringName, bool>::Iterator E = scene_groups.begin(); E;) {
if (global_groups.has(E.key)) { HashMap<StringName, bool>::Iterator next = E;
scene_groups.erase(E.key); ++next;
if (global_groups.has(E->key)) {
scene_groups.erase(E->key);
} }
E = next;
} }
updating_groups = false; updating_groups = false;