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Fixes leaks with shader and material
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@@ -7888,6 +7888,9 @@ RasterizerStorageRD::~RasterizerStorageRD() {
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giprobe_sdf_shader.version_free(giprobe_sdf_shader_version);
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giprobe_sdf_shader.version_free(giprobe_sdf_shader_version);
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particles_shader.copy_shader.version_free(particles_shader.copy_shader_version);
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particles_shader.copy_shader.version_free(particles_shader.copy_shader_version);
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RenderingServer::get_singleton()->free(particles_shader.default_material);
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RenderingServer::get_singleton()->free(particles_shader.default_shader);
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RD::get_singleton()->free(default_rd_storage_buffer);
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RD::get_singleton()->free(default_rd_storage_buffer);
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if (decal_atlas.textures.size()) {
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if (decal_atlas.textures.size()) {
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